<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>TeamsFx on Thomy Gölles</title><link>https://thomygoelles.com/tags/teamsfx/</link><description>Recent content in TeamsFx on Thomy Gölles</description><generator>Hugo</generator><language>en</language><lastBuildDate>Thu, 03 Mar 2022 06:00:00 +0000</lastBuildDate><atom:link href="https://thomygoelles.com/tags/teamsfx/index.xml" rel="self" type="application/rss+xml"/><item><title>Microsoft Teams Framework (TeamsFx) - Infographic</title><link>https://thomygoelles.com/teamsfx-infographic/</link><pubDate>Thu, 03 Mar 2022 06:00:00 +0000</pubDate><guid>https://thomygoelles.com/teamsfx-infographic/</guid><description>&lt;p&gt;Spending some time talking with customers and fellow developers about TeamsFx made me realise, that there is some
confusion about how Microsoft named different parts of the framework. I created this one slide to explain the different flavours, names and ideas behind TeamsFx in my sessions. As sharing is caring, here we go!&lt;/p&gt;
&lt;p&gt;&lt;img src="https://thomygoelles.com/img/2022/04/TeamsFXNet01.png" alt="TeamsFx Infographic"&gt;&lt;/p&gt;</description></item><item><title>TeamsFx - add custom debug profiles</title><link>https://thomygoelles.com/teamsfx-add-custom-debug-profiles/</link><pubDate>Tue, 19 Oct 2021 22:49:50 +0000</pubDate><guid>https://thomygoelles.com/teamsfx-add-custom-debug-profiles/</guid><description>&lt;h2 id="introduction"&gt;Introduction&lt;/h2&gt;
&lt;p&gt;Today&amp;rsquo;s post is about the need(pain?) of installing your Teams application at the start of every TeamsFx debugging session. If you are new to TeamsFx in Visual Studio please read this &lt;a href="https://thomygoelles.com/getting-started-with-the-microsoft-teams-framework-teamsfx/"&gt;intro&lt;/a&gt; first as for the next parts we assume that you already familiarized yourself with the toolkit and its features.&lt;/p&gt;
&lt;p&gt;There are very good reasons why the Teams Toolkit always starts with the app install screen. At that screen, you can choose where to deploy your app. You can see the current version of your app and all other details of the manifest. But if you are in &amp;ldquo;the zone&amp;rdquo;, you might wish that there is a way to get to your latest changes just a bit quicker. What we will be talking about here won&amp;rsquo;t apply to every possible Teams app, but it works for tabs. To be precise, it works for everything you can create a Teams deep link for.&lt;/p&gt;</description></item><item><title>TeamsFx and .NET Hot Reload</title><link>https://thomygoelles.com/teamsfx-and-net-hot-reload/</link><pubDate>Sat, 02 Oct 2021 23:00:25 +0000</pubDate><guid>https://thomygoelles.com/teamsfx-and-net-hot-reload/</guid><description>&lt;ul&gt;
&lt;li&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;h2 id="introduction"&gt;Introduction&lt;/h2&gt;
&lt;p&gt;If you follow the news around .NET 6 and Visual Studio 2022 one of the most time-saving features for developers might be the .NET Hot Reload experience for editing code at runtime. This feature is part of the .NET 6 release and will be available across various project types such as WPF, Windows Forms, .NET MAUI, ASP.NET Core apps code-behind, Console applications, WinUI3 and many others. &lt;a href="https://devblogs.microsoft.com/dotnet/introducing-net-hot-reload/" target="_blank" rel="noopener"&gt;[1]&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;img src="https://devblogs.microsoft.com/dotnet/wp-content/uploads/sites/10/2021/05/dotnet-Hot-Reload-VS-2019-version-16_11.gif" alt=""&gt;&lt;/p&gt;
&lt;p&gt;&lt;em&gt;Hot Reload example from &lt;a href="https://devblogs.microsoft.com/dotnet/introducing-net-hot-reload/" target="_blank" rel="noopener"&gt;Introducing the .NET Hot Reload experience for editing code at runtime - .NET Blog (microsoft.com)&lt;/a&gt;&lt;/em&gt;&lt;/p&gt;</description></item><item><title>Getting started with the Microsoft Teams Framework (TeamsFx)</title><link>https://thomygoelles.com/getting-started-with-the-microsoft-teams-framework-teamsfx/</link><pubDate>Thu, 16 Sep 2021 21:17:41 +0000</pubDate><guid>https://thomygoelles.com/getting-started-with-the-microsoft-teams-framework-teamsfx/</guid><description>&lt;p&gt;A couple of months back, Microsoft started talking about a new way to create applications for Microsoft Teams. Those efforts got different names and with previous and betas and all their different names, it&amp;rsquo;s probably best to quote the current introduction from the actual &lt;a href="https://github.com/OfficeDev/TeamsFx" target="_blank" rel="noopener"&gt;GitHub repo&lt;/a&gt; of the project.&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;&lt;em&gt;Microsoft Teams Framework is a library encapsulating common functionality and integration patterns (like simplified access to Microsoft Identity) for developers building apps for Microsoft Teams. The Teams Developer Platform offers a collection of solutions for Teams developers:&lt;/em&gt;&lt;/p&gt;</description></item></channel></rss>